

With that said, the native resolution of The Binding of Isaac was going to be 400x240. Isaac Rebirth was originally envisioned as a 3DS game back in 2012 by Ed and I.

To tell you what you should expect on PlayStation 4 and PS Vita I have to take you back to how we started. Ive worked on other games like Cave Story and more recently 1001 Spikes. You probably dont know who the hell I am. Ive taken over the blog for todays update, which will have a focus on console along with new information seeds. Im Tyrone Rodriguez, part of Nicalisthe developer/publisher working with Ed on The Binding of Isaac: Rebirth.
